

There's even less available for games like Lawbreakers, Radical Heights, TERA Online, EverQuest Online Adventures, MapleStory Adventures, and many more. What was once a thriving MMO based on a hugely popular sci-fi property is now essentially an empty museum piece. You can explore its world, but you can't do quests or engage in combat. Even then, you can't actually play the game. The Matrix Online shut down in 2009, but has been preserved (to an extent) by dedicated players. This frequently happens to online-only games. The developers have stated that it will get a multiplatform release this year but until that happens, a game that came out, that people paid for, and that was entirely single-player, is completely unplayable - at least by legal means. Gylt, the survival horror game which was one of Google Stadia's only exclusives, is currently unavailable in any form.

The history of games is riddled with the corpses of titles that required an Internet connection and, because their studios have stopped supporting them, are unplayable today. Though it's unfortunate for individual players, it's worse for games as a medium. Features Editor Ben Sledge recently argued that video games aren't accessible for the working class, and the requirement that players have a good Internet connection for games that don't actually need an Internet connection is another datapoint in favor of his argument.īut that isn't the worst aspect. But, if a game has a campaign that can be completed single-player, there's no excuse for it to require an Internet connection at all times. A few years ago, I reconnected with a college friend living in Thailand by playing Risk of Rain 2 and Left 4 Dead together. That’s just how multiplayer works, and it’s great that it can let you keep up with a friend living across the world. Obviously, there are plenty of games where being online is a necessity.
